Information
Name: Carnal Instinct
Genre: 3D Game, 3DCG, Female protagonist, Male protagonist, Animated, Big ass, Big tits, Creampie, Exhibitionism, Fantasy, Furry, Gay, Group sex, Handjob, Interracial, Lesbian, Masturbation, Monster girl, Oral sex, Vaginal sex, Futa, Incest, Teasing
Version: 0.7.8
Censorship: No
Author: Team Carnal Instinct
Last updated: 7 June 2026
Language: English
Made in: Unreal Engine
Size: 6,27 GB 7Z / 6,64 GB UN7Z
About game
Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sandswept ruins of Sabu. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent. Free-roam 3D game inspired from ancient Egypt, with loads of furry
Added new Player Form "Void Daughter"
Added new Quest "Greener Pastures"
Added new Quest "Tales of the Void"
Added new Quest "Diamond in the Rough"
Added new Quest "Justice Never Sleeps"
Added new Mini Quest "Ritual of the Fifth Step"
Added new DSS Scene "Void Oral"
Added new DSS Scene "Void 69"
Added new DSS Scene "Void Portal Bang"
Added DSS Scene "Bored Anubite"
Added DSS Scene "Asman"
Added DSS Scenes to "Nepthys' Concubine"
Added new Weapon "Shattered Void Khopesh"
Added new Weapon "Eyes of Bast"
Added new Boss Enemy - Void TItan
Added new region "Wased-Heq"
Added dungeon area of Tales of the Void
Added dungeon area for "Diamond in the Rough"
Added new animations for twin-blade weapon type
Added the ability to sit on various benches/chairs. Will be expanded more into the world over updates
Added bed, storage to barracks
Added Male Bloodseekers
Added some ambient "spectator" scenes
Added activity NPCs into the world
Added new UI popup for quests chain
Added new enemy sub type for "Undead Soldiers"
Added an autosave on quest finish
Added some new interactable crafting items like Ramsberry for future updates
Added random loot rollable chests
Added another toggle in the genitals menu for "Semi Flacid" state
Added new UI elements to open the world map and view the location of quest chains
Added NPCM to No Rest village after sucessful quest complete
Fixed an issue with Sotema's cart being at the end position
Fixed issue where campfires didn't play audio
Fixed ambient line overlaps to destroy when played
Fixes to quest actor tracking looted items needed for quests
Fixed compass glow not applying while being in restricted zones
Fixed a bug which allowed the player to sprint without stamina
Fixed and updated Kethras Gifts
Fixed missing compass markers on various places like disgraced anubite
Fixed Unarmed Combat states
Fixes to form screen causing bugs with male/female anims
Fixed issues with fades during dss scenes
Fixed talking anims for bump acoylte
Fixed a bug with motion blur overapplying
Fixed a bug where the void portal would not appear a second time
Fixed a bug where the Tomb Guardian couldn't be killed unless on quest
Fixed a bug with Esi's lipsync not working
Fixed an issue with the male hug cinematic from Greener Pastures
Fixed problem with multistage DSS2 scenes bugging out sequels
Fixed a bug which caused enemies spawned by Kethra's Gifts to be inside the model
Fixed a bug which caused exiting Ambient Sex Scenes to softlock the player
Fixed bored anubite being interactable during sitting animations
Fixed issue with removing items, they now correctly removes quantity
Fixed issues with the void portal
Fixed some issues with quest objectives being duplicated in the quest log
Fixed issues with Asman's Incense causing bugs with his quest
Fixed a sound issue with one of the dense foliage wav's
Fixed issues with the Bored Anubite's marker and Sex Scenes
Fixed a problem with the Anubite Captain not recognising you're unarmed for the spar
Fixed a mismatch with the Home from Home tracked quest markers
Fixed a bug with the Void Titan HP bar not being removed
Fixed a bug which caused people with the correct CI level to not register for unlocks
Fixed various misaligned meshes in the world
Fixed a bug with Mera's distraction not causing the player to masterbaitr
Fixed an issue where sometimes quests would be flipped on path of the jackal/basset
Fixed a bug with the Bump in the Path new quest marker
Fixed bug where having a full inventory would still remove in world pickups (Vipers Kiss .ect.)
Fixed a bug which was causing main prompts to overlap on the HUD, they now properly queue again
Fixed a bug with crossroads where both captains would still be alive on a loaded game
Fixed a bug with crossroads which would cause revivals
Fixed an issue with crossroads note where you would black screen and slide around
Fixed a bug causing double no rest for the wicked markers
Fixed a bug with the prodigal son which caused the quest not to fail if you declined the request
Fixed an issue with crossroads note which skipped dialog if nenu was talking
Fixed an issue where the anubite in who's who could be climb mantled
Fixed a world map popup bug where the widget would be much too far from the mouse
Fixed a bug where jumping onto ladders would cancel the animation
Fixed a bug with no rest where the tomb would be inaccessible
Fixed a respawn bug with the undead warlord apoun save/load
Fixed a bug with the quest screen only showing the journal entries for complted quests if you currently have an active quest
Fixed a number of bugs with Masturbation, Cosmetics and Genital screens causing the cock to poke through the pants/slavers finery
Fixed issues with Damaris sword objective not flagging as completed for Home from Home
Fixed issues with the compass icon on the new quest marker system
Fixed the floor in Bump in the Path to help prevent you getting entombed with Amhak
Fixed various typos
Changed consumables to require animation timing
Changed Briarpath to now "Infuse" rows, adding magic damage on top of normal arrow damage
Changed void strapon unlock on mehden to require CI LEVEL 4 down from 6
Changed blocking volume zone locations
Changed weapon hip offset to work better with morphs
Changed the stats for Pahnu's boss fight
Changed UX for inventory slots to be more consistent
Changed collisions from various plants and meshes
Changed collisions from rocks in the Tomb of Q'Tesh
Changed the Unarmed attack animations
Changed enemy levels have been tweaked across the map to hopefully "zone" better
Changed lots of Cum physics and painting in DSS2 to support more meshes and more accurate splatter
Changed and Updated icons for various items
Changed the description for "Oil"
Changed SFX Wav's for multiple metasounds
Changed Void Titan material
Changed many typos in text all over
Changed map area overlaps for POIs
Changed and updated game map
Changed the Dusty Journal to include details for Kethrite location to the Waterlogged Cave
Changed a map marker for a sex scene which was temporaily removed
Changed some particles to work better at different times of day
Changed Nepthys dialog to cover more quest objectives
Changed Tales of the Void to require Diamond in the Rough or Justice Never Sleeps
Changed Tales of the Void to not trigger when entering the Void Ruins
Changed would you thief's post quest dialolgue to be ambient
Changed the compass indicator higher/lower within 500 units distance
Changes to significance manager for NPCs for optimization
Changed the methods of streaming for more optimization work with HLODS
Changed pleasure villa NPCs to sync better
Changed hermits cave to have map marker
Changed night lotus in no rest to reward 3.5k essence when consumed
Changed the world dungeon loading works to hopefully prevent death bugs on load
Changed campfire fast travel points to progress time based on distance travelled
Changed and updated the void form unlock jar's compass indictor to be of much greater range
Changed and updated the Masq Felreq fight to prompt attacking the demigod remains
Changed and updated the Masq Felreq fight to visualise the enemy back inside the remains resting
Changed multiple item descriptions
Changed and updated the Masq Felreq fight to auto target the demigod remains
Changed and updated no rest to include mini cutscene for boss fight
Changed and updated multiple UI elements
Changed and updated world map markers
Changed Damaris's sword pickup to be an optional objective
Game images gallery
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