Carnal Instinct - Version 2025-10-15

Information
Name: Carnal Instinct
Genre: 3D game, Female protagonist, Furry, Adventure, Big ass, Big tits, Creampie, Fantasy, Futa, Monster girl, Teasing, Vaginal sex
Version: 2025-10-15
Censorship: No
Author: Team Carnal Instinct
Last updated: 15 October 2025
Language: English
Made in: Unreal Engine 5
Size: 6,76 GB 7Z / 7,15 GB UN7Z
About game
Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sandswept ruins of Sabu. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent.
ADDED
Added Zuganti Human Sub-Form
Added Virethi Human Sub-Form
Added Minoan Formless Sub-Form
Added Bloodseeker Felian Sub-Form
Added Bald Felian Sub-Form
Added Ozier DSS2 Scene
Added Sarratu DSS2 Scene
Added Gatekeeper DSS2 Scene
Added Discraced Anubite DSS2 Scene
Added weapon "Aged Khopesh"
Added weapon "Ornate Khopesh"
Added Photomode (Beta)
Added Inquition Arrows
Added Anubite Arrows
Added new human hair
Added makeup options
Added tattoo options
Added new world zones (in progress) Wased-Heq
Added Eyes & Eye Customization
Added new world NPCs
Added new human face morphs
Added Complexion (Human Only)
Added Body Hair (Human Only)
Added support for ornament removal for hair
Added support for hair colors
Added the ability for anyone to skip the intro zone
Added Many Gilded Fold Dialog NPCs
FIXED
Fixed a problem where missed arrows wouldnt appear on the ground
Fixed arrows not being lootable from the ground
Fixed an issue with belly buldge in DSS2
Fixed various material errors including obelisks, kethras gifts
Fixed a bug with male->demi form clicking
Fixed an error which caused boat animations to unsync quickly
Fixed an issue with lootable foliage being affected by scalability settings
Fixed a bug where leaving the campfire would keep you in a black screen
Fixed various issues with the player character in the cosmetics/inventory screen regarding wraps and other clothing items
Fixed an issue with the pelvis not shifting during DSS scenes for futas
Fixed an issue with the felreq dying
Fixed the taberna campfire to rotate you into a friendly bush
Fixed multiple typo errors in the games items and quests
Fixed missing drac male buttons
Fixed a problem with void magic scene not working with lovense
Fixed issues with amansi's lipsync for dialogue
Fixed multiple issues with hair in DSS1 scenes
Fixed an issue with caused HLODs being displayed correctly
Fixed an issue with all characters not displaying makeup UVs correctly
Fixed bugs with cosmetic window buttons doubling up code
Fixed problems with DSS2 pose weights not being correctly transfered
Fixed "paint" collision for exotic limbs set to recieve
Fixed a bug with the pause menu always checking for user input
Fixed an issue with closing widgets with escape not always working
Fixed multiple animation errors with sentry AI, causing combat glitches
Fixed an issue with the disgraced anubite glitching out during amansi seq
Fixed taberna doors to be bi-directional
Fixed vendor bug where they would check themselves for a gold limit
Fixed a bug where bulk items could only drop by 1 from enemies
Fixed issue with glitching the scepter anim and tefahra
Fixed a bug where you couldnt change bodyskin as a demi form
Fixed various issues with animations breaking skirts
Fixed issues with static NPCs unsyncing animations due to bounding box errors
Fixed bugs with the camera collision during interaction with climbable objects such as ladders
Fixed a problem with DSS2 POV cameras not being locked to local rotation of the participant
Fixed a bug where characters would not perform "dress up" animations during cosmetic tweaking
Fixed a problem with the form code which was limiting forms to only 5 hairstyles
Fixed a bug where the world camera would be lower down than ussual after finishing a DSS2 scene
Fixed a bug which causes ambient dialogue to be played from a great distance
Fixed various vendors not stocking "empty jars" which can be made into sus milks
Fixed inconsistency between world and preview character physics and sliders
Fixed an unobtrusive clothing issue for DSS2
Fixed a bug where mouth movement during DSS2 scenes would sometimes stop and fail after a long dialogue line
Fixed a issue where items given during dialogue would not display until after the conversation has ended
Fixed Amonhoteph & select sentry gaurds to use masculine sound effects
Fixed a bug where progress bars would always interp causing small unneeded hitches
Fixed a bug where vendors would ignore player gold
Fixed an issue with changing body type would result in bugged animations
Fixed a bug with Tatto Colours not loading correctly
Fixed a bug where arcana could not be used when exactly equal to the mana cost
Fixed a bug with Virethi and Zuganti forms were showing as incorrect names on the cosmetic screen
Fixed issues with some NPC names showing as lower case
Fixed morphs missing for Minoan Formless
Fixed a bug where blink would only move the character a smal amount
Fixed a bug with the disgraced anubite compass marker appearing before availability
CHANGED
Changed the location of multiple light sources to not block character views
Changed and updated DSS2 to include exotic forms
Changed and updated lovense to a new version
Changed visuals for the inventory/cosmetic shrine
Changed the game to pause time when in the inventory
Changed the rate of aadi turning
Changed the stats on the first felreq fight
Changed the ethnicity morph for human models
Changed the korvoths scepter to be used anytime, anywhere for changing cosmetics & genitals on the go
Changed navigation data for the world
Changed world to support runtime cell transforms to test for performance gains
Changed in world nubs to have new models
Changed multiple dialogue cameras for NPCs
Changed buff bars to include pregnancy status
Changed multiple NPCs in world animations
Changed the stats of most weapons in the game, bringing them all roughly equal with each other on the power scale
Changed the start time of the world day/night cycle and the overall speed
Changed quest markers to include subobjectives
Changed focus code for widgets to increase FPS
Changed various item and UI icons to properly match their ingame item
Changed dodge combat to include shorter dodges again like UE4
Changed Safiya's pool setup to properly reflect the quest
Changed human forms to be split from formless in the shrine of ascension
Changed physics substepping
Changed the droprate for bandages from cursed enemies
Changed and updated the world map image to reflect new changes
Changed mulitple in game sounds to have different ranges and attenuation radius
Changed the ordering of morph sliders in the cosmetic menu
Changed all the default cosmetics for different forms
Changed eye animations for all characters
Changed jiggle bone interactions for buttocks and stomach
Changed and updated icons for cosmetic sections
Changed the korvoth sceptre text to better describe new behavior
Changed chest icons to be chests, not lootbags like vendors
Changed cosmetic UI so Feline & Reptile buttons will disable for non-compatible body types i.e. Masculine.
Game images gallery
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