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Our Time - Episode 2

Our Time - Episode 2 cover image

Information

Name: Our Time
Genre: Visual novel, 3DCG, Male protagonist, Animated, Big ass, Big tits, Creampie, Groping, Handjob, Harem, Oral sex, Parody, Sci-Fi, Teasing, Vaginal sex, Humor
Version: Episode 2
Censorship: No
Author: R6 Games
Last updated: 15 June 2026
Language: English, Italian, French, Russian
Made in: Ren'Py
Size: 2,10 GB 7Z / 2,24 GB UN7Z


About game


It is an adventure visual novel set in a post-apocalyptic world with a host of interesting characters, lively writing, and a compelling story. The story of Mark and Aria. 2038. A man-made virus, accidentally released from underground laboratories, changed the world forever. People began to age unnaturally fast literally in months, then in weeks. Desperate attempts to stop the pandemic yielded no results. Hope faded away. 2040. Civilization officially fell. "Crimson Shield" was born upon the ruins of the old world. 2042. Earth's population plummeted by 97%. The virus disappeared as suddenly as it appeared. 2047. Mark, a former soldier, leaves his shelter for the first time. A chain of strange circumstances leads him to the abandoned city of Evergreen. There, he finds her. A long-extinguished spark destined to ignite once again...


Changelog


• 460 new renders (Not a massive amount, but for just over a month of work with breaks? Feels pretty good!).
• Over 40 new sound and music files.
• Roughly 1 hour of casual reading.
• 5 new achievements with interesting descriptions.
• Added French and Italian localizations (AI + minor manual tweaks). All UI graphics redrawn for these languages. Please keep in mind that these are just test versions of the translations. A massive thank you to everyone who has already tried out the release and shared their feedback and text corrections! All of these fixes will be implemented in EP3. If you would like to help with proofreading, give some tips, or point out mistakes, please don't hesitate to write in the comments here or send me a direct message.
• Added a "Changelog" button in the Main Menu to track current and future update changes inside the game.
• Added a "Bonus Content" button under the Achievements section. This is where I'll add exclusive photoshoots and secret renders I've made but haven't shown anyone .
• Added a toggle to disable Scene Transitions in the settings (you'll get a warning about how it affects visuals if you turn it off).
• Various minor UI and code fixes that I have already completely forgotten about.

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