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Claire's Quest - Version 0.17.5

Information

Name: Claire's Quest
Genre: RPG, All Sex, Straight, Stats, Rape, Slavery, Prostitution, Ahegao, Monster, Bestiality
Version: 0.17.5
Censorship: No
Author: Dystopian Project

Last updated: 17 September 2019
Language: English
Made in: RPGM
Size: 816 MB 7Z / 998 MB UN7Z


About game

Claire's Quest a highly-interactive, non-linear adult RPG, set in a dark fantasy setting inspired by the early Renaissance and made using RPGMaker MV. Unlike the majority of RPGMaker games out there, however, this game is totally devoid of any form of combat or grinding.


What separates an adult game from simple porn is the player input. Yet, if you've ever played any kind of adult game, you might sometimes feel like no matter what your input, the game progressed exactly the same anyway. We mean to change that. Claire's Quest a highly-interactive, non-linear adult RPG, set in a dark fantasy setting inspired by the early Renaissance and made using RPGMaker MV. Unlike the majority of RPGMaker games out there, however, this game is totally devoid of any form of combat or grinding. We wanted to toy with a stereotypical fantasy RPG setting - but instead of the player controlling a hero, or an adventurer, or anyone with any kind of outright power to change the world... we instead put the player in the shoes of the titular Claire - a naive, desperate refugee fleeing a terrible war that has taken everything she has ever known from her. Claire is thrust into a world without innocence, where the very worst of humanity and all its societal evils are on full display. She seems doomed to meet with a dark fate - but you can fight to prove otherwise...

... or, you can force her to succumb to her base desires.

In Claire's Quest, we really wanted to convey to the player that their choices really do matter. Every decision you make will have consequences - and not just small consequences, either. Your every decision could drastically alters the way your adventure plays out. That beggar you helped way back then on a whim... becomes the difference between success or failure, freedom or enslavement, and even life... or death. Every single playthrough could turn out completely differently. So how will Claire fare in this dystopian world she finds herself in? With your choices, you'll decide.


Changelog

* Added the Rumbling Pass area. No access to Narfu yet.
* You can now complete "The Iron Trade", the first Mercenary quest. It has been rewritten a bit to symbolize how Claire could envision joining them.
* Added the Rockbeast, a monster roaming the Rumbling Pass. Comes with a brand-new scene!
* Updated the Menagerie with Manticore and Rockbeast.
* Entering Fat Jack’s Seaside Cottage post-Thieves quest results in you getting stuck in a dead-end dev zone. Fixed
* After the Meat Pit rescue, an additional quest, "New Beginnings", becomes available. It is dormant until the post-Fat Jack's quest (Thieves), at which point Natalie will inform you that the Seaside Cottage has been appropriated for use as a shelter for the rescued girls (and Aster). Quest stops there but I decided to put it in there early because of the previous mentioned bug.
* Added Gale to Beth’s backstory.
* "Hole in the Ground" quest now correctly shuts down the thugs fleecing you in Undercity East. They also disappear automatically with any other route into the Meat Pit. It also concludes properly once Natalie is rescued via Quest Log.
* Minor detail - Fat Jack's imprisonment should work as intended now. He was in there too early before.
* Monsters able to move in for an attack while Claire is caught in a dialogue box. Fixed by freezing them in place until dialogue ends (ie. when picking up Tigerlily).
* Tigerlily actually fixed from 0.17.4 onwards; however, if you tried the quest in 0.17.3, it flipped a now-nonexistent switch which derails quest progression completely. I tried to fix this in 0.17.5, see if it works; if not, you'll need to restart to get the quest to work right. It's not an important quest so, big no consequence for just skipping it.
* Pissplay scene not playing if Seduction check fails in the Rusty Shield's basement. Fixed.
* Fixed the completely fucked-up quest progression in "Good Smith, Bad Smith"; the Quest Log indicators were -1 behind the actual progression.
* Removed an exploit where you can escape on rowboat in "Insuring Justice" without finding Aster first.
* Missing fadein added to the thugs in Fat Jack's (when using Defiance check).
* Added missing tint in Fat Jack’s house when hiding in the basement
* New music added to “wilderness” areas in Rathpike.
* Manticore sprite orientation fixed (left and right were switched).
* Cheats to add money raised to 5 digits.


Download links
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Comments:
  1. jorgesalgueiro
    № 1
    16 September 2017 12:27
    0
    Another world getting bigger and bigger,maybe its just me but wish the level of h interaction remained high as in the first map
  2. Smartenne
    № 2
    26 March 2018 12:24
    0
    Thanks for sharing mate ;3
  3. bangvoip673
    № 3
    15 June 2018 21:47
    0
    It looks like hentai: the cock,...
  4. Valium
    № 4
    30 January 2019 22:24
    +1
    For the quest "Destination: The Isles," if you choose the Shady Sailor for less gold, it calls for Map040.json, but that map isn't in the www\data folder. If you pay the Captain (for more money) you don't run into that problem.
  5. zhanghang1300
    № 5
    18 March 2019 00:16
    0
    thanks for sharing
  6. ucanpatates0
    № 6
    27 March 2019 08:10
    0
    this game is like the game I want
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