Name: Yuna: Reborn + Arena Genre: 3D Game, Female protagonist, Sci-Fi, Humor, Rape, Masturbation Version: 0.3.68.002 Censorship: No Author: Horn Last updated: 12 March 2024 Language: English Made in: Unreal Engine Size: 7,11 GB 7Z / 7,48 GB UN7Z
About game
Yuna is a Side-Scroller Action RPG with a focus on gameplay and dynamic action.
Changelog
Version 0.3.68 Changelog:
> I've reached level 100 in Path of Exile > Brought back Judy's old pants in an updated form. > Arena options update > Vincent quest line update > Merchant added to the arena > Integrated a weapon customizer into the arena and story mode. > Character progression system has been reworked > Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree) > Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked > Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked > Boss for the story mode and bunch of H-animations for the boss - 10 completely new animations. > Crafting system has been completely overhauled > Now you don't need to wait for hours for something to be crafted > There's an option to dismantle cartridges, create empty magazines > All cartridges are now stored in the workbench and you can retrieve them at any time when needed. > The ability to Unload and Load a clip with the press of a button > The inventory now has no weight limit but has a certain number of slots. > Reloading has two types and become more advanced > Judy has a tactical belt where all the clips are stored. > All consumables are stored on the belt and have quantity limitations. > Shotgun ammunition is also displayed on the belt > Pouch indicates the available space so you don't have to constantly check the inventory to see how much space is left > Two small mini-quests related to blueprints > Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints > A slight update to the HUD. > Stamina consumption and display on the character have been updated. > The lamp is now also on the belt and shines like the sun > Added a boss for level 10 of the arena > Replaced old assets with new ones that are more thematic for the project. > Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.) > Updated the AI for all enemies and slightly modified their behavior and balance.