
Information
Name: Fractured Veil
Genre: 3DCG, Male protagonist, Corruption, Voyeurism, Cheating, Oral sex, Vaginal sex, Anal sex, Milf, Humor, Mystery, Horror, Big tits, Big ass, Animated, Incest
Version: 2.7.1
Censorship: No
Author: Xeratios
Last updated: 23 January 2026
Language: English
Made in: Ren'Py
Size: 1,87 GB 7Z / 1,98 GB UN7Z
About game
Fractured Veil is a 3D sandbox visual novel that fuses free exploration, branching narratives, and corruption-driven mechanics. Step into a broken world where every choice sends ripples across unfolding arcs—whether you’re gambling through seedy poker nights, clashing in political debates, running a quiet café, or diving headlong into drug-laced mysteries.
Act 1 opens the gates to the town, desert, trailer park, and mall hubs—each brimming with distinctive characters, side stories, and lurking dangers. Shape relationships, manage your café, wrestle with corruption, and begin unraveling the first threads of a much darker saga.
Added a new Spirit Arc for Ericka, significantly expanding her role and narrative weight.
Introduced a new Dean scene during Emma’s arc, adding context and tension.
Fully implemented Emma’s character arc, starting in detention, continuing through the school hallway, and extending into the motel during Act II.
Expanded Emma’s storyline with spyware-driven progression and consequences.
Midnight’s Mischief
Added 2 new Midnight dares.
Reworked and stabilized the Midnight’s Mischief system, including bug fixes and balance tweaks.
System Updates & Quality of Life
Major rework of the travel and game loop systems for improved reliability, clarity, and future expandability.
Unified UI panels and improved readability across screens.
Added smarter return logic so calls, events, and viewers always return to the correct location.
HUD now clearly displays exact sub-locations, time of day, and improved money formatting.
Money display is now clickable to switch between cash and bank.
Added auto-saves at major checkpoints to improve save safety.
Added custom checkpoint overlays to clearly signal arc completion.
Enabled cheat menu access while removing harmful options.
Added additional sound effects for better atmosphere and feedback.
Added auto-mode to café management.
Delayed the witch’s realm trigger to reduce early-game confusion.
Added guidance quests to better introduce spyware mechanics.
Motel Revamp
Motel rooms now require a $50 key per night, adding structure and weight to usage.
Added new motel screens, interactions, events, and a new NPC: Amy.
Balance & Fixes
Fixed multiple critical issues related to navigation, HUD accuracy, and screen flow.
Removed all remaining new-context calls to improve stability.
Cleaned up and unified local navigation, scheduler, and HUD data sources.
Fixed inventory issues, added scrolling, and introduced self-healing for corrupted data.
Reworked several quest chains (including Mai and Act I content) to remove fragile logic.
Fixed multiple edge cases involving scene repetition, quest gating, and Veil unlocking.
Adjusted balance values:
Increased Midnight love gain from feeding (5 → 10)
Increased starting café funds (1000 → 5000)
Game images gallery
|
|
|
|
|
|







