Information
Name: Strive: Conquest
Genre: 2DCG, Female protagonist, Futa, Male protagonist, Anal sex, BDSM, Big tits, Creampie, Fantasy, Footjob, Gay, Group sex, Handjob, Incest, Lesbian, Mind control, Monster girl, Oral sex, Rape, Titjob, Vaginal sex
Version: 0.14.3
Censorship: No
Author: Maverik
Last updated: 25 May 2026
Language: English
Made in: Others
Size: 1,90 GB ZIP
About game
Sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas.
## Story & Content
* Added continuation of the Act 4 storyline focused on Erdyna’s path
* Added an alternative route for Rouge’s Act 4 path if you refuse her, along with minor adjustments
* Added multiple new random daily events
* Reworked multiple story boss fights
* Reworked sex minigame and sex training skills
## New Classes
### Occultist
* Damage-oriented priest counterpart
* Deals increased damage against debuffed targets
### Empyrian (Seraph Racial Class)
* Male counterpart class
* Grants immunity to several status effects
## Gameplay & Balance Changes
### General
* Each tool type now has its own slot
* Amulet of Recognition now improves loyalty from the trainer instead of the trainee
* Rouge can now learn proficiencies
* Attendant now also grants +1 Universal Mastery Point
* Reduced Mae search task requirement from 100 to 25
* NG+ character unlocks are now tied to completing personal quests instead of only recruiting characters
* Empire Capital now sells Ogre Teeth and Energy Gems
## Spell & Skill Changes
### Spell Adjustments
* Sleep
* Cost: 8 → 7
* Duration: 2 → 3
* Mind Shatter
* Stun duration: 4 → 3
* Black Tendrils
* Cost: 5 → 4
* Resurrection
* Cooldown: 1 → 2
* Mass Resurrection
* Cooldown: 0 → 5
* Assassinate
* Can now be used at any range
* Mana cost: 5 → 8
### Trap Changes
* Trap
* Requirement changed from Stealth Master 3 → 2
* Bolt Trap
* Requirement changed from Stealth Master 1 → 4
* Now requires 2 Trap Components
* Added 2-turn cooldown
* Traps in general
* No longer misses (previously had a 50% success rate)
* Duration changed from infinite → 3 turns
### Utility Changes
* Earth Shield, Air Shield, Wing Dash, and Flight now dispel Trap status effects
* Healing Light now removes Bleeding
## Fixes
* Added more localization support
* Fixed Templar effects not working correctly
* Fixed Aire not being recruitable if missed during Act 1
* Fixed multiple skill-related issues
* Fixed a potential issue where equipped items could disappear
* Fixed services appearing in incorrect locations
* Fixed Rouge nude sprite not displaying correctly
* Fixed Sleep and Freeze effects ending prematurely
* Fixed multiple incorrect combat icons and animations
* Zephyra will no longer camp the church after refusing her a second time
Game images gallery
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