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Third Crisis - Version 0.12.1

Information

Name: Third Crisis

Genre2DCG, Female protagonist, Tactical rpg, Mind control, Blowjob, Bukakke, Gangbang, Femdom, Blackmailing, BDSM, Domination
Version: 0.12.1 (x86 and x64) - 
Android version 0.12.1 can be found here!
Censorship: No
Author: AnduoGames
Last updated: 9 June 2019  
Language: English
Made in: Unity
Size x86: 144 MB 7Z / 2,84 GB UN7Z 

Size x64: 146 MB 7Z / 2,85 GB UN7Z 

About game

Third Crisis is an adult tactical-RPG that follows the adventurer and hero known as Vibe. After a mission gone wrong, she’s forced to adjust to her new way of life in the lust-ridden town of Carceburg. Whether she gives in to the bliss of submission or uses her sexual appeal to her advantage on the battlefield is all up to you! As you delve deeper into Carceburg’s mysteries, you’ll come to uncover the secrets surrounding the crisis that saw humanity defeated and enslaved by the sinister organization Peitho. 


Changelog

- Overhauled the VIP Investigation questline.
- Overhauled the Inner Stronghold sequence.
- Overhauled the curfew minigame.
- Added a prompt that appears in the dialogue UI to tell you if there are more choices to scroll to.
- Added an option to fast travel back to Carceburg when leaving the Fiend Hub.
- Added console commands for setting / adding stats to a character.
- Modified the show autosaves button in save / load UIs to remember what it was set to.
- Fixed a softlock that would sometimes occur while playing at low FPS when a dialogue closes and/or opens up another UI (Gear Shop, Bar, Wildfire).
- Fixed a problem where Klaus would play the wrong dialogue when telling you that you’ve already done the daily motel prostitution.
- Fixed player sprite still displaying on the left while the old combat UI is open.
- Fixed some journal entries not properly saving that you’ve picked them up.
- Fixed a softlock that would occur if certain abilities were used to finish a fight.




Download links
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+3
Comments:
Kares
№ 1
4 November 2018 04:45
+2
Worth the download. 2-3 hours of entertainment in version 0.5.3.

Standing portraits are nicely drawn. Writing is pretty good. In particular I enjoyed the personality of the protagonist. There is a corruption element to things, and it's largely optional (first corruption event I think is mandatory as part of the story).

Most NPCs change what they say depending on what you are wearing, or the state of your character, which helps the world feel a bit more alive.

Combat is a turn based, moving characters around on a grid. It's entertaining, and if nothing else, a nice break from the usual RPG-maker style.

Minor complaints:
1) The H-CGs seem like they're drawn in a bit of a different style than the standing portraits. They are still good, but I always did a small double-take whenever the CG appeared.
2) Some scenes are missable if you decline seeing them when they appear. It makes sense given the nature of the scenes, but it did make it so I was unable to get enough corruption to do everything later, since it seems you only get corruption for the first time you do any given scene.
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