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Third Crisis - Version 0.7.6-r

Information

Name: Third Crisis

Genre2DCG, Female protagonist, Tactical rpg, Mind control, Blowjob, Bukakke, Gangbang, Femdom, Blackmailing, BDSM, Domination
Version: 0.7.6-r (x86 and x64) - 
Android version 0.7.6-r can be found here!
Censorship: No
Author: AnduoGames
Last updated: 1 February 2019     
Language: English
Made in: Unity
Size: 161 MB 7Z / 1,64 GB UN7Z 


About game

Third Crisis is an adult tactical-RPG that follows the adventurer and hero known as Vibe. After a mission gone wrong, she’s forced to adjust to her new way of life in the lust-ridden town of Carceburg. Whether she gives in to the bliss of submission or uses her sexual appeal to her advantage on the battlefield is all up to you! As you delve deeper into Carceburg’s mysteries, you’ll come to uncover the secrets surrounding the crisis that saw humanity defeated and enslaved by the sinister organization Peitho. 


Changelog

- Added new CG set to the tentacle scene during the VR mission. The new CGs can be viewed from the gallery if you have already completed the mission.
- Added new CG set to the two shower scenes, these can be viewed by unlocking the shower or viewing from the gallery.
- Modified load and save menus to better support large amounts of saves.
- Modified the horizon sequence to heal the party after it’s complete.
- Modified Horizon intro dialogue to show Jenna’s character sprite properly.
- Modified combat to give a party character 1HP if they were defeated during the fight, but the fight was won.
- Modified combat to heal all non-party characters after it’s completed, fixing some possible edge cases where a character wouldn’t be healed from being defeated and would need to be in a fight again.
- Modified Throb mission to add autosaves after every night.
- Modified save / load files to display the proper display name of a level instead of the backend scene ID.
- Fixed issue where having a corrupt save in the save folder would crash the load / save menus and cause Jenna to appear like a mannequin in the main menu.
- Fixed issue where the visual effects of equipment durability wouldn’t display properly after loading a save.
- Fixed version checking to properly notify ingame when a patch release is available.
- Fixed issue where visual layers of equipment wouldn’t update properly (like the ‘open top’ of the Vibrosuit).
- Fixed bug that causes the game to error out on the third prison scene.
- Fixed ability announcements drawing over the victory screen.
- Fixed a dialogue being completely skipped during the motel intro cutscene after waking up.
- Fixed error spam about animations during the prelewd.
- Fixed problem where the third prison scene doesn’t reset whether it should play after completing it (causing it to play when entering the prison to bug it or after the patrol fight).
- Fixed issue where the prelewd CG wasn’t filling the screen properly.
- Fixed issue where combat music would keep playing after completing a fight.
- Fixed issue where camera wouldn’t reattach to Jenna properly in some cases after a fight.
- Fixed issue where Jewel was halfway stuck into the ground during the cutscene that plays after winning the first fight in Horizon.
- Fixed ‘A Commanding Presence’ tasks not completing after the corresponding missions were completed.
- Fixed Throb patrol combat ending as if you lost even when you won.
- Fixed combat UI showing the last selected character on startup even if the character isn’t part of the current combat.
- Fixed Throb patrol night 2 to properly show the girl on camera during the cutscene.




Download links
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+3
Comments:
Kares
№ 1
4 November 2018 04:45
0
Worth the download. 2-3 hours of entertainment in version 0.5.3.

Standing portraits are nicely drawn. Writing is pretty good. In particular I enjoyed the personality of the protagonist. There is a corruption element to things, and it's largely optional (first corruption event I think is mandatory as part of the story).

Most NPCs change what they say depending on what you are wearing, or the state of your character, which helps the world feel a bit more alive.

Combat is a turn based, moving characters around on a grid. It's entertaining, and if nothing else, a nice break from the usual RPG-maker style.

Minor complaints:
1) The H-CGs seem like they're drawn in a bit of a different style than the standing portraits. They are still good, but I always did a small double-take whenever the CG appeared.
2) Some scenes are missable if you decline seeing them when they appear. It makes sense given the nature of the scenes, but it did make it so I was unable to get enough corruption to do everything later, since it seems you only get corruption for the first time you do any given scene.
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